{"id":292,"date":"2021-02-06T21:36:52","date_gmt":"2021-02-06T21:36:52","guid":{"rendered":"http:\/\/35.239.245.26\/?p=292"},"modified":"2021-02-09T19:40:20","modified_gmt":"2021-02-09T19:40:20","slug":"de-persona-real-a-personaje-3d-captura-de-movimiento-facial","status":"publish","type":"post","link":"https:\/\/rutanorte.mx\/en\/de-persona-real-a-personaje-3d-captura-de-movimiento-facial\/","title":{"rendered":"Facial Motion Capture: From real person to 3D character"},"content":{"rendered":"

Through software and with the help of a smart phone, our lead developer Martin Cordero, shows us visually how the 'Facial Motion Capture' technology works. <\/p>\n\n\n\n

This is a process that uses cameras and sensors with the objective of transmitting the facial gestures of a real person to a digital character, where the character imitates all the movements of the other person's face.<\/p>\n\n\n\n